![]() That is not going to change and that will be an eternal font of justified disappointed. Complexity is what pathfinder is doing that no other game I know does nearly as successfully (casts his eyes over to Anima: Beyond Fantasy).Īnd there will still only ever really be two feat builds. Along with talking about what I like about 5e, I have a core goal of discussing rules complexity as a core feature of engagement in a hypothetical overarching pathfinder brand. I think you are missing the point of the thread (read the title please). I can't discuss whether Pathfinder 2E is better or not than 5E because it doesn't exist. I do think that 5E has better checks and balances to make all classes balanced. You can't really compare a 7 year old game's level of spell bloat vs. In fact, I would still play Spellbound Kingdoms, Legend (maybe even BOTH Legends), Zweihander, Iron Kingdoms, or Song of Swords as my main game first for various reasons. I do like a lot of things in the game, but the simplification went too far to keep me on board as being my "main" fantasy rpg. Who said I don't think 2e pathfinder shouldn't take out unnecessary feat requirements and/or useless feats?Īnyways: I don't agree with your opinion that 5e is "better". Spells are an axis of choice (which I mention) but there is a lower degree of spell selection in 5e as well. Big sword characters get the big sword feat and archer characters get the archer feat. For those two feats there will be obvious best choices. This is why I say that a real "build" is only going to have a feat or two over their 20 levels (maybe 3 or 4 for a fighter or rogue). That is something you are going to do as it is the fulcrum by which the whole apparatus of your character swings. You are going to get your main attack stat to 20. Well first of all, you don't really have a particularly meaningful choice regarding stat increases. I mean, do you consider your character better because you took Mobility, Combat Expertise and Skill Focus as prerequisites for stuff you actually wanted? I appreciate balance.ĪLSO: I prefer fewer meaningful choices than a lot of choices than mean nothing. ![]() If I haven't switched yet, it's due to lack of materials. I can go high Dex on my fighter, or get a lot of armor and Charisma for healing people with Combat Maneuvers. ![]() You have some feats that give you a pip to one of your attributes as well. ![]() Quote: Without feats, player choice must come in the form of race, background, and classĪlso spells, archetypes, combat styles, and it's not "without feats", feats are an actual choice. ![]()
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